import pygame

class Menu:
     def __init__(self, screen):
          self.selected = 0
          self.screen = screen
          
          
     def cursorDown(self):
          if self.selected < 4:
               self.selected += 1
          else:
               self.selected = 0
     
     def cursorUp(self):
          if self.selected > 0: 
               self.selected -= 1
          else:
               self.selected = 4

class RightSideMenu:
     def __init__(self):
          pass
